BrianMadden.com Podcast #57 (Special Edition): Sphere3D talks about their app virtualization product

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Today we have a special edition (i.e. "Sponsored") podcast with Sphere3D today at 9:30PST (12:30 Eastern) to discuss their hardware and application delivery platform.

Today we have a special edition (i.e. "Sponsored") podcast with Sphere3D today at 9:30PST (12:30 Eastern) to discuss their hardware and application delivery platform. To be honest, I don't exactly know what they do, so join us live (on this page) to find out and join the conversation!

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I want to set the record straight: not only does Safari support canvas on all platforms, but it was, in fact, the first browser to support canvas. Canvas was introduced by Apple itself back in 2004 as one of the means for eliminating browser reliance on Flash.


Canvas support is pretty much universal in modern browsers. As you can see from the table here caniuse.com the only reason for working "canvas free" is to provide out-of-the-box support for clients using IE6-IE8.


There is a price to pay for not using canvas however: performance will be noticeably degraded. This is why all HTML5 remote access solutions that I'm familiar with use canvas.


Dan


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I wondered, but wasn't sure enough to call that out during the podcast. We'll track down the answer.


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